Urban planning is more than individual buildings – it is about the living interplay of urban building blocks. URBAN PLAY makes these complex interactions tangible for prospective students and first-year students: through comparing, deciding, and discussing.
Urban planning shapes the framework for how we live together: Where do housing and workplaces emerge? How do we get from A to B? Where do we relax, where do we shop?
Unlike architecture, which designs individual buildings, urban planning thinks in broader contexts: neighbourhoods, city districts, entire regions. In doing so, various – often contradictory – goals must be reconciled:
URBAN PLAY makes these trade-off processes tangible through play: Which urban building blocks fit together? Where do synergies emerge, where do conflicts arise?
Systematically distinguish typologies · Name and classify urban building blocks and their key metrics · Understand the foundations of a vibrant, liveable city
Evaluate key metrics in context · Understand interactions between urban building blocks · Recognise connections when comparing real architectural examples: What can be functionally stacked and where do synergies arise?
The game encourages critical evaluation of urban planning goal conflicts: Is a high site coverage ratio good or bad? Should we build densely with small plots (high GRZ for the 15-minute city) or create large open spaces (low GRZ for climate adaptation)? Which projects achieve a successful balance between density and open space? Must all urban building blocks be compatible with each other, or are there productive tensions? These trade-off processes develop an intuition for the complex formula of the puzzle of vibrant and healthy cities and districts.
48 cards (24 quartet cards, 24 plan cards; DIN A6). Each card: concise key metrics, plans (floor plan/section, elevation), and a consistent information structure. Rules and legend included.
Please note: The card game and teaching materials are currently available in German only.
The 24 urban building blocks were selected according to the following criteria:
The first edition was developed in the winter semester 2024/25 together with students. New projects are added each year.
Project Lead
Research Associate
Research Associate
Student Research Assistant
Intern
Primarily for prospective students (upper secondary, open day) and first-year students (Foundations of Urban Planning). Further educators can request the card set or templates for their own cards. Have we sparked your interest?
→ Get in TouchConceived and developed by Dr. Marcel Cardinali (TH OWL). In the winter semester 2024/25, first-year students in the Urban Building Typology module developed around 288 cards. Each group of four produced 24 cards, which were assembled into their own urban districts as a final assignment. Through the applied-for funding (see below) and the cooperation with architecture offices and photographers, the semester results were subsequently developed into a professional urban planning quartet: URBAN PLAY.
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