Goal: Collect as many complete quartets as possible (four cards of the same category each).
Only the 24 Quartett cards are used for this game mode. All cards are shuffled and distributed equally among the players. Each player holds their cards face-down in a fan in their hand.
The player from the city with the most inhabitants goes first.
Each turn, the active player asks a targeted question to another player, for example: "Do you have W23?". You may only request cards from a category of which you already hold at least one card.
Whoever wins a duel plays again immediately. In all other cases (no duel, tie) play continues clockwise.
As soon as a player has collected four cards of the same category, the quartet may be placed face-up in front of them. This can be done at any time.
The game ends when no more complete quartets can be formed. The player who has placed the most quartets wins.
Goal: Win all the cards by selecting and comparing the best key values.
Only the 24 Quartett cards are used. These are distributed equally among all players. Each player’s stack is placed face-down in front of them.
The player who lives in the tallest building (by number of floors) starts the game.
The active player flips over the top card from their stack and selects any key value. All other players now also flip over their top card and announce their value for that key.
According to the direction arrow (↑ = higher wins, ↓ = lower wins), the winner is determined and receives all played cards. These are placed at the bottom of their stack. This player also starts the next round by selecting a new key value.
Tip: For the interaction profile, the value marked in white counts – the higher value wins here too.
In case of a tie between two or more players, the cards remain in the center. The next player clockwise selects the next key value, then all players flip their next card. Whoever wins this round also receives the cards that remained in the center.
The game ends as soon as one player holds all the cards. That player is the winner.
Goal: Find as many pairs as possible, each consisting of a Quartett card (photos & key values) and the matching plan card (site plan, floor plans & section).
This mode uses all 48 cards (24 Quartett cards + 24 plan cards). These are shuffled well and laid face-down in rows on the table – e. g. in a 6×8 grid.
The player who lives furthest from a train station goes first.
The active player flips over two cards one after the other. All other players may see the cards.
If they form a matching pair, identifiable by the identical card number (e. g. W23), both cards may be kept and the player may immediately flip over two more cards.
If they do not form a pair, both cards are turned face-down and placed back in exactly the same position. The next player then takes their turn.
The game ends once all pairs have been found. The player with the most collected pairs wins.
Download the complete game instructions as a PDF – including examples and tips.
Download PDF (~2 MB)Please note: The PDF instructions are available in German only.